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The Feedback Pulse Nova

Back to Nova builds

The feedback pulse Nova provides a focus on science based damage output with a small amount of conventional support and also has a strong bite should one attack it. (All energy types are place holders, use whatever type you want on your own build, hyphenated consoles are T5-U only.)

Weapons
Fore: Three Advanced Fleet Phaser Beam Array Mk XII [Dmg]x2 [Acc]x2
Aft: Two Advanced Fleet Phaser Beam Array Mk XII [Dmg]x2 [Acc]x2, Kinetic Cutting Beam Mk XII [Dmg]x3

Equipment
Deflector: Tachyon Deflector Array Mk XII [PrtG] [Gra] [SIF]
Secondary Deflector: Coming Soon.
Engine: Elite Fleet Efficient Impulse Engines Mk XII [Spd]x2 [Turn] [Pow]
Warp Core: Elite Fleet Hyper-Charged Warp Core Mk XII [Eff] [A->W] [AMP] [Trans]
Shield: Elite Fleet Adaptive Resilient Shield Array Mk XII [Cap]x2 [ResA] [Adapt]

Consoles
Engineering: Two Enhanced Neutronium Alloy Mk XII [+HullHP], Assimilated Module
Science: Three Particle Generator Mk XII [HuH] [+Th], Shield Emitter Mk XII [+Th] [Pla] - Exotic Particle Field Exciter Mk XII
Tactical: Three Vulnerability Locator Mk XII [+Pha]

Bridge Officers
Lieutenant Commander Tactical: Tactical Team 1, Beam Fire At Will 2, Attack Pattern Omega 1
Lieutenant Engineer: Emergency Power to Auxiliary 1, Emergency Power to Shields 2
Commander Science: Hazard Emitters 1, Tykens Rift 1, Feedback Pulse 2, Feedback Pulse 3
Lieutenant Science: Transfer Shield Strength 1, Tractor Beam 2
Ensign Science: Polarise hull 1

Power Settings
Weapons: 75
Shields: 25
Engines: 25
Auxiliary: 75 (Is this doesn't reach 130 after Emergency power to Auxiliary then take power from weapons until it does)

Duty Officers
Three Damage Control Engineers (Emergency Power to System cooldown reducers), Deflector Officer (Chance for Polarise hull to reflect damage)

Skill Spec

This build uses two Emergency power to System powers and the three damage control Engineers to maintain 100% uptime on the extra shield resist. This setup is best supported by a keybind.
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